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Analysis, Design, Development, Implementation, and Evaluation of a Serious Game Designed to Inform Users on Environmental Issues

Author

Listed:
  • Argomer S. Alcid

    (University of the East)

  • Leonard Benjamin P. Bandril

    (University of the East)

  • Anfernee E. De Guzman

    (University of the East)

  • Lance Jasper C. Lopez

    (University of the East)

Abstract

Purpose–This study presented the results of each stage of the analysis, design, development, implementation, and evaluation (ADDIE) of a game designed to inform users on environmental issues.The game was named “Juan’s Kart†that aimed to teach players about waste segregation.Method–The analysis phase involved the conceptualization of a game and the determination of its design dimension. The design phase entailed development of game design guidelines, identification of hardware and software requirements specifications, and actual development of the game. The developed game was uploaded in Google Play. Four hundred respondents evaluated the game. Results–The game received favorable ratings from the respondents.Contributions–Thus, the game was successfully developed. It may be utilized as a training tool and its effectiveness may be investigated. Research Implications–Recommendations to improve the game were also presented.

Suggested Citation

  • Argomer S. Alcid & Leonard Benjamin P. Bandril & Anfernee E. De Guzman & Lance Jasper C. Lopez, 2017. "Analysis, Design, Development, Implementation, and Evaluation of a Serious Game Designed to Inform Users on Environmental Issues," International Journal of Computing Sciences Research, Step Academic, vol. 1(1), pages 11-23, March.
  • Handle: RePEc:jcs:journl:v:1:y:2017:i:1:p:11-23
    DOI: 10.25147/ijcsr.2017.001.1.01
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