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A complete characterization of infinitely repeated two-player games having computable strategies with no computable best response under limit-of-means payoff

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  • Dargaj, Jakub
  • Simonsen, Jakob Grue

Abstract

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or for classes of games satisfying certain conditions not known to be both necessary and sufficient.

Suggested Citation

  • Dargaj, Jakub & Simonsen, Jakob Grue, 2023. "A complete characterization of infinitely repeated two-player games having computable strategies with no computable best response under limit-of-means payoff," Journal of Economic Theory, Elsevier, vol. 213(C).
  • Handle: RePEc:eee:jetheo:v:213:y:2023:i:c:s0022053123001096
    DOI: 10.1016/j.jet.2023.105713
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    References listed on IDEAS

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    1. Borgs, Christian & Chayes, Jennifer & Immorlica, Nicole & Kalai, Adam Tauman & Mirrokni, Vahab & Papadimitriou, Christos, 2010. "The myth of the Folk Theorem," Games and Economic Behavior, Elsevier, vol. 70(1), pages 34-43, September.
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    More about this item

    Keywords

    Repeated games; Limit-of-means payoff; Computability; Best response strategies; Subgame-perfect equilibria;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • Y80 - Miscellaneous Categories - - Related Disciplines - - - Related Disciplines

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