Payoff-Relevant States in Dynamic Games with Infinite Action Spaces
Maskin and Tirole have defined payoff-relevant states in discrete time dynamic games with observable actions in terms of a partition of the set of histories. Their proof that this partition is unique cannot be applied, when action spaces are infinite or when players are unable to condition on calendar time. This note provides a unified proof of existence and uniqueness for these cases. The method of proof is useful for problems other than the one treated here. To illustrate this, a well known characterization of common knowledge is generalized.
When requesting a correction, please mention this item's handle: RePEc:vie:viennp:0906. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Paper Administrator)
If references are entirely missing, you can add them using this form.