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Strategic Control of Myopic Best Reply in Repeated Games

  • Burkhard Schipper

    (Department of Economics, University of California Davis)

How can a rational player strategically control a myopic best reply player in a repeated two-player game? We show that in games with strategic substitutes or strategic complements the optimal control strategy is monotone in the initial action of the opponent, in time periods, and in the discount rate. As an interesting example outside this class of games we present a repeated "textbook-like" Cournot duopoly with non-negative prices and show that the optimal control strategy involves a cycle.

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File URL: http://wp.econ.ucdavis.edu/11-5.pdf
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Paper provided by University of California, Davis, Department of Economics in its series Working Papers with number 115.

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Length: 24
Date of creation: 06 Apr 2011
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Handle: RePEc:cda:wpaper:11-5
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  1. Amir, Rabah, 1996. "Sensitivity analysis of multisector optimal economic dynamics," Journal of Mathematical Economics, Elsevier, vol. 25(1), pages 123-141.
  2. Ellison, Glenn, 1997. "Learning from Personal Experience: One Rational Guy and the Justification of Myopia," Games and Economic Behavior, Elsevier, vol. 19(2), pages 180-210, May.
  3. Droste, Edward & Hommes, Cars & Tuinstra, Jan, 2002. "Endogenous fluctuations under evolutionary pressure in Cournot competition," Games and Economic Behavior, Elsevier, vol. 40(2), pages 232-269, August.
  4. AMIR, Rabah, 1994. "Cournot Oligopoly and the Theory of Supermodular Games," CORE Discussion Papers 1994013, Université catholique de Louvain, Center for Operations Research and Econometrics (CORE).
  5. Hehenkamp, Burkhard & Kaarbøe, Oddvar M., 2003. "Imitators and Optimizers in a Changing Environment," Working Papers in Economics 03/03, University of Bergen, Department of Economics.
  6. Dürsch, Peter & Kolb, Albert & Oechssler, Jörg & Schipper, Burkhard, 2005. "Rage Against the Machines - How Subjects Learn to Play Against Computers," Sonderforschungsbereich 504 Publications 05-36, Sonderforschungsbereich 504, Universität Mannheim;Sonderforschungsbereich 504, University of Mannheim.
  7. Peter Duersch & Joerg Oechssler & Burkhard Schipper, 2012. "Unbeatable Imitation," Working Papers 125, University of California, Davis, Department of Economics.
  8. Juang, Wei-Torng, 2002. "Rule Evolution and Equilibrium Selection," Games and Economic Behavior, Elsevier, vol. 39(1), pages 71-90, April.
  9. D. Fudenberg & David K. Levine, 1989. "Reputation and Equilibrium Selection in Games with a Patient Player," Levine's Working Paper Archive 508, David K. Levine.
  10. Juin-Kuan Chong & Colin F. Camerer & Teck H. Ho, 2005. "A learning-based model of repeated games with incomplete information," Levine's Bibliography 666156000000000537, UCLA Department of Economics.
  11. Xavier Vives, 2001. "Oligopoly Pricing: Old Ideas and New Tools," MIT Press Books, The MIT Press, edition 1, volume 1, number 026272040x, December.
  12. Levine, David & Fudenberg, Drew, 1994. "Efficiency and Observability with Long-Run and Short-Run Players," Scholarly Articles 3203774, Harvard University Department of Economics.
  13. Milgrom, Paul & Shannon, Chris, 1994. "Monotone Comparative Statics," Econometrica, Econometric Society, vol. 62(1), pages 157-80, January.
  14. Peter Duersch & Jörg Oechssler & Burkhard Schipper, 2012. "Pure strategy equilibria in symmetric two-player zero-sum games," International Journal of Game Theory, Springer;Game Theory Society, vol. 41(3), pages 553-564, August.
  15. Aoyagi, Masaki, 1996. "Evolution of Beliefs and the Nash Equilibrium of Normal Form Games," Journal of Economic Theory, Elsevier, vol. 70(2), pages 444-469, August.
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