Outlaw Community Innovations
Recent studies of outlaw communities provide qualitative evidence of their existence and the organisation of the underlying innovation processes. We provide descriptive results from a large scale survey of two online outlaw communities focussing on Microsoft's XBox (a gaming console). Based on the previous findings, we identify two types of participants in outlaw communities — user innovators and adopters. Based on 2256 responses, we find that users modify their XBox mainly to be able to increase the set of available functions of their XBox. Users are also motivated to modify their XBox for the sake of having fun and to conduct pirate behaviour. Finally, results from our survey also suggest that user innovators are largely intrinsically motivated by fun and the intellectual stimulation of writing code for homebrew software.
Volume (Year): 12 (2008)
Issue (Month): 03 ()
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- Franke, Nikolaus & Shah, Sonali, 2003. "How communities support innovative activities: an exploration of assistance and sharing among end-users," Research Policy, Elsevier, vol. 32(1), pages 157-178, January.
- Jürgen Bitzer & Wolfram Schrettl & Philipp J.H. Schröder, 2005.
"Intrinsic Motivation in Open Source Software Development,"
Development and Comp Systems
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- Flowers, Stephen, 2008. "Harnessing the hackers: The emergence and exploitation of Outlaw Innovation," Research Policy, Elsevier, vol. 37(2), pages 177-193, March.
- Lerner, Josh & Tirole, Jean, 2002. "Some Simple Economics of Open," Journal of Industrial Economics, Wiley Blackwell, vol. 50(2), pages 197-234, June.
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