Guaranteed Strategies For Nonlinear Multi-Player Pursuit-Evasion Games
In this paper, we provide a methodology to design strategies for either guaranteed capture or guaranteed evasion in the case of pursuit-evasion games with multiple players which are represented by nonlinear dynamic models. This methodology is based on the continuously differentiable upper and lower approximations of the minimum and maximum function of an arbitrary number of arguments, comparison principle, and differential inequalities.
Volume (Year): 12 (2010)
Issue (Month): 01 ()
|Contact details of provider:|| Web page: http://www.worldscinet.com/igtr/igtr.shtml|
|Order Information:|| Email: |
When requesting a correction, please mention this item's handle: RePEc:wsi:igtrxx:v:12:y:2010:i:01:p:1-17. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Tai Tone Lim)
If references are entirely missing, you can add them using this form.