Continuous Feedback Control Strategy With Maximal Capture Zone In A Class Of Pursuit Games
An interception problem of a highly maneuverable target is considered using a linearized kinematical model with first order acceleration dynamics of the interceptor and the target. The problem is interpreted as a differential game of pursuit. An admissible pursuer (interceptor) feedback strategy, continuous with respect to the state variables and having a maximal capture zone, is constructed. This strategy is the saturated version of a linear feedback control, obtained from the solution of an auxiliary linear-quadratic differential game with cheap controls. This strategy is evaluated by Monte-Carlo simulation of the interception with noisy measurements.
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Volume (Year): 07 (2005)
Issue (Month): 01 ()
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