The Deadliest of Games: The Institution of Dueling
Recent historical research indicates that ritualistic dueling had a rational basis. Basically, under certain social and economic conditions, individuals must fight in order to maintain their personal credit and social standing. We use a repeated two-player sequential game with random matching to show how the institution of dueling could have functioned as a costly but incentive-compatible means by which individuals could demonstrate their good faith dealings by defending their "honor."
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Volume (Year): 76 (2010)
Issue (Month): 4 (April)
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