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The Traps Of Learning

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  • Marco Novarese
  • Fabrizio Repossi

Abstract

Learning leads subjects to significantly improve the performance at the evolution of the game. This is related to the effect usually named as ‘learning by doing’. Taking the proposition of Camerer and Weber as to how the efficiency of a firm’s merger is influenced by organizational culture, this paper explains how a particular kind of specialization increases the efficiency of a team for an organizational task. The authors discuss the results of their experiments on organizational and individual learning in terms of cognitive economic literature on learning.

Suggested Citation

  • Marco Novarese & Fabrizio Repossi, 2006. "The Traps Of Learning," The IUP Journal of Managerial Economics, IUP Publications, vol. 0(4), pages 52-62, November.
  • Handle: RePEc:icf:icfjme:v:04:y:2006:i:4:p:52-62
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    References listed on IDEAS

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    1. Jackson, Matthew O. & Wolinsky, Asher, 1996. "A Strategic Model of Social and Economic Networks," Journal of Economic Theory, Elsevier, vol. 71(1), pages 44-74, October.
    2. Venkatesh Bala & Sanjeev Goyal, 2000. "original papers : A strategic analysis of network reliability," Review of Economic Design, Springer;Society for Economic Design, vol. 5(3), pages 205-228.
    3. Jackson, Matthew O. & Watts, Alison, 2002. "The Evolution of Social and Economic Networks," Journal of Economic Theory, Elsevier, vol. 106(2), pages 265-295, October.
    4. Bolger, E M, 1986. "Power Indices for Multicandidate Voting Games," International Journal of Game Theory, Springer;Game Theory Society, vol. 15(3), pages 175-186.
    5. Calvo, Emilio & Lasaga, Javier & van den Nouweland, Anne, 1999. "Values of games with probabilistic graphs," Mathematical Social Sciences, Elsevier, vol. 37(1), pages 79-95, January.
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