This paper aims to illustrate the results of an experimental analysis in which - along with organizational coordination - the participants' level of satisfaction was measured. As in the analysis of individual happiness, satisfaction is here measured by explicitly asking players. A series of interesting results emerges: (1) it is possible to measure satisfaction in an experiment; (2) as expected, satisfaction is mainly affected by the score; given this value, there are, nevertheless, other relevant elements affecting it; (3) experience and learning seem also to play a relevant role in influencing the evolution of satisfaction. In fact, a training in a situation in which coordination is difficult, improve the mean levels of satisfaction in the next period. A training in a situation in which players have to interact with strongly opportunistic partners, make players' satisfaction more penalized by the opportunism of the others. These results can be related to the cognitive literature on individual decision making and on Herbert Simon's satisficing model.
Download Info
To download:
If you experience problems downloading a file, check if you have the
proper application to
view it first. Information about this may be contained
in the File-Format links below. In case of further problems read
the IDEAS help
file. Note that these files are not on the IDEAS
site. Please be patient as the files may be large.
Publisher Info
Paper provided by EconWPA in its series Microeconomics with number
0306004.
References listed on IDEAS Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.: