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Asynchronous Choice and Markov Equilibria:Theoretical Foundations and Applications Author info | Abstract | Publisher info | Download info | Related research | Statistics V. Bhaskar (University of Essex)
Fernando Vega-Redondo (University of Alicante)
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This paper provides a theoretical foundation for Markov (perfect) equilibria in repeated games with asynchronous moves that is based on memory costs. We show that if players incur a ``complexity cost'' which depends on the memory length required by their strategies, then any rationalizable strategy is Markovian. Thus, every Nash or perfect equilibrium is Markovian as well. We also provide a dynamic learning rationale for this conclusion. Our result has interesting implications for repeated asynchronous choice games where the stage game is of common interest. If players are sufficiently patient, rationalizability ensures repeated play of the efficient stage-game equilibrium if this equilibrium satisfies a risk-related condition --- in 2x2 games risk- dominance is a sufficient condition.
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Paper provided by EconWPA in its series Game Theory and Information with number
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Date of creation: 15 Sep 1998Date of revision:
Handle: RePEc:wpa:wuwpga:9809003Note: Type of Document - Tex; prepared on IBM PC ; to print on any;Contact details of provider: Web page: http://129.3.20.41
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Keywords: Markov Equilibrium ; Bouded Memory ; Other versions of this item:
Find related papers by JEL classification: C79 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Other
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