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Situation Room Analysis in the Information Technologies Market

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Author Info

  • Adamantios Koumpis

    (Unisoft of Northern Greece S.A. Thessaloniki, GREECE)

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    Abstract

    It would be interesting and scientifically rewarding to investigate the possibilities of designing a "sheltered" situation room for the Information Technologies and Telecommunications services and products market. The proposed framework might be employed during any phase of the life cycle of an IT&T service or product, i.e. from the early design phases up to the phase of its launching into the market; it aims to be utilised by the various actors involved in the IT&T market, such as the industry e.g. software developers, network infrastructure suppliers, horizontal service providers, e.t.c., policy makers, regulation, legislation and standardisation bodies, as well as the R&D community and end users. In this paper an approach is presented which builds on the notion of a situation room; the latter term is broadly used in the context of military operations and has specific semantical connotations. We, deliberately, exploit the term’s ‘past’ and propose an analytical scheme based on it, which aims to assist planning initiatives and decision making in the application domain of the Information Technologies and Telecommunications (henceforth: IT&T) market.

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    Bibliographic Info

    Paper provided by EconWPA in its series Game Theory and Information with number 9610003.

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    Length: 4 pages
    Date of creation: 03 Oct 1996
    Date of revision:
    Handle: RePEc:wpa:wuwpga:9610003

    Note: RTF file prepared from Word. 4 pages.
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    Web page: http://128.118.178.162

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