Can the human mind learn to backward induce? A neural network answer
AbstractThis paper addresses the question of whether neural networks, a realistic cognitive model of the human information processing, can learn to backward induce in a two stage game with a unique subgame-perfect Nash Equilibrium. The result that the neural networks only learn a heuristic that approximates the desired output and does not backward induce is in accordance with the documented difficulty of humans to apply backward induction and their dependence on heuristics.
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Bibliographic InfoPaper provided by EconWPA in its series Game Theory and Information with number 0505008.
Length: 9 pages
Date of creation: 30 May 2005
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Note: Type of Document - pdf; pages: 9
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behavioral game theory; neural networks; learning;
Find related papers by JEL classification:
- C7 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory
- D8 - Microeconomics - - Information, Knowledge, and Uncertainty
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- D. Sgroi & D. J. Zizzo, 2002. "Strategy Learning in 3x3 Games by Neural Networks," Cambridge Working Papers in Economics 0207, Faculty of Economics, University of Cambridge.
- Binmore, Ken & McCarthy, John & Ponti, Giovanni & Samuelson, Larry & Shaked, Avner, 2002.
"A Backward Induction Experiment,"
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Elsevier, vol. 104(1), pages 48-88, May.
- John C. Harsanyi & Reinhard Selten, 1988. "A General Theory of Equilibrium Selection in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262582384, June.
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