We study the properties of learning rules based on imitation in the context of n-player games played among agents within the same population. We find that there are no (nontrivial) rules that increase (average) expected payoffs at each possible state, and for any possible game. The results highlight the complexity of learning by imitation of successful behavior displayed by conspecifics in the presence of strategic considerations within the same population.
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Paper provided by University of Vienna, Department of Economics in its series Vienna Economics Papers with number
0005.
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Find related papers by JEL classification: C70 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - General C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
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