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An Experiment on Learning in a Multiple Games Environment

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Author Info

  • Grimm, Veronika
  • Mengel, Friederike

    (METEOR)

Abstract

We study experimentally how players learn to make decisions if they face many different (normal-form) games. Games are generated randomly from a uniform distribution in each of 100 rounds. We find that agents do extrapolate between games but learn to play strategically equivalent games in the same way. If either there are few games or if explicit information about the opponent''s behavior is provided (or both) convergence to the unique Nash equilibrium generally occurs. Otherwise this is not the case and play converges to a distribution of actions which is Non-Nash. Action choices, though, that cannot be explained by theoretical models of either belief-bundling or action bundling are never observed. Estimating different learning models we find that Nash choices are best explained by finer categorizations than Non-Nash choices. Furthermore participants scoring better in the "Cognitive Reflection Test" choose Nash actions more often than other participants.

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Bibliographic Info

Paper provided by Maastricht University, Maastricht Research School of Economics of Technology and Organization (METEOR) in its series Research Memorandum with number 007.

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Date of creation: 2009
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Handle: RePEc:unm:umamet:2009007

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Keywords: microeconomics ;

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References

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Citations

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Cited by:
  1. Mengel Friederike & Sciubba Emanuela, 2010. "Extrapolation in Games of Coordination and Dominance Solvable Games," Research Memorandum 034, Maastricht University, Maastricht Research School of Economics of Technology and Organization (METEOR).
  2. Vessela Daskalova & Nicolaas J. Vriend, 2014. "Categorization and Coordination," Working Papers 719, Queen Mary, University of London, School of Economics and Finance.
  3. Fehr, Dietmar & Huck, Steffen, 2013. "Who knows It is a game? On rule understanding, strategic awareness and cognitive ability," Discussion Papers, Research Unit: Economics of Change SP II 2013-306, Social Science Research Center Berlin (WZB).
  4. Sibilla Di Guida & Giovanna Devetag, 2013. "Feature-Based Choice and Similarity Perception in Normal-Form Games: An Experimental Study," Games, MDPI, Open Access Journal, vol. 4(4), pages 776-794, December.
  5. Christoph March, 2011. "Adaptive social learning," PSE Working Papers halshs-00572528, HAL.
  6. repec:hal:wpaper:halshs-00572528 is not listed on IDEAS
  7. Holger Herz & Dmitry Taubinsky, 2013. "Market experience is a reference point in judgments of fairness," ECON - Working Papers 128, Department of Economics - University of Zurich.

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