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The Average Tree value for Hypergraph Games

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  • Kang, Liying
  • Khmelnitskaya, Anna
  • Shan, Erfang
  • Talman, A.J.J.

    (Tilburg University, Center For Economic Research)

  • Zhang, Guang

    (Tilburg University, Center For Economic Research)

Abstract

We consider transferable utility cooperative games (TU games) with limited cooperation introduced by a hypergraph communication structure, the so-called hypergraph games. A hypergraph communication structure is given by a collection of coalitions, the hyperlinks of the hypergraph, for which it is assumed that only coalitions that are hyperlinks or connected unions of hyperlinks are able to cooperate and realize their worth. We introduce the average tree value for hypergraph games, which assigns to each player the average of the player’s marginal contributions with respect to a particular collection of rooted spanning trees of the hypergraph, and study its properties. We show that the average tree value is stable on the subclass of superadditive cycle-free hypergraph games. We also provide axiomatizations of the average tree value on the subclasses of cycle-free hypergraph games, hypertree games, and cycle hypergraph games.
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Suggested Citation

  • Kang, Liying & Khmelnitskaya, Anna & Shan, Erfang & Talman, A.J.J. & Zhang, Guang, 2020. "The Average Tree value for Hypergraph Games," Discussion Paper 2020-005, Tilburg University, Center for Economic Research.
  • Handle: RePEc:tiu:tiucen:331f101b-09ee-47d6-afdf-eccae8767583
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    References listed on IDEAS

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    1. Debasis Mishra & A. Talman, 2010. "A characterization of the average tree solution for tree games," International Journal of Game Theory, Springer;Game Theory Society, vol. 39(1), pages 105-111, March.
    2. van den Nouweland, Anne & Borm, Peter & Tijs, Stef, 1992. "Allocation Rules for Hypergraph Communication Situations," International Journal of Game Theory, Springer;Game Theory Society, vol. 20(3), pages 255-268.
    3. Roger B. Myerson, 1977. "Graphs and Cooperation in Games," Mathematics of Operations Research, INFORMS, vol. 2(3), pages 225-229, August.
    4. Herings, P.J.J. & van der Laan, G. & Talman, A.J.J. & Yang, Z., 2010. "The average tree solution for cooperative games with communication structure," Games and Economic Behavior, Elsevier, vol. 68(2), pages 626-633, March.
    5. van den Brink, René, 2012. "Efficiency and collusion neutrality in cooperative games and networks," Games and Economic Behavior, Elsevier, vol. 76(1), pages 344-348.
    6. E. Algaba & J. M. Bilbao & P. Borm & J. J. López, 2001. "The Myerson value for union stable structures," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 54(3), pages 359-371, December.
    7. Herings, P. Jean Jacques & van der Laan, Gerard & Talman, Dolf, 2008. "The average tree solution for cycle-free graph games," Games and Economic Behavior, Elsevier, vol. 62(1), pages 77-92, January.
    8. Koshevoy, Gleb & Talman, Dolf, 2014. "Solution concepts for games with general coalitional structure," Mathematical Social Sciences, Elsevier, vol. 68(C), pages 19-30.
    9. E. Algaba & J. Bilbao & R. Brink, 2015. "Harsanyi power solutions for games on union stable systems," Annals of Operations Research, Springer, vol. 225(1), pages 27-44, February.
    10. Borm, P.E.M. & Owen, G. & Tijs, S.H., 1992. "On the position value for communication situations," Other publications TiSEM 5a8473e4-1df7-42df-ad53-f, Tilburg University, School of Economics and Management.
    11. Selçuk, Özer & Suzuki, Takamasa & Talman, Dolf, 2013. "Equivalence and axiomatization of solutions for cooperative games with circular communication structure," Economics Letters, Elsevier, vol. 121(3), pages 428-431.
    12. Mishra, D. & Talman, A.J.J., 2009. "A Characterization of the Average Tree Solution for Cycle-Free Graph Games," Discussion Paper 2009-17, Tilburg University, Center for Economic Research.
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    Cited by:

    1. Liying Kang & Anna Khmelnitskaya & Erfang Shan & Dolf Talman & Guang Zhang, 2023. "The two-step average tree value for graph and hypergraph games," Annals of Operations Research, Springer, vol. 323(1), pages 109-129, April.
    2. Li, Daniel Li & Shan, Erfang, 2023. "Tree solutions and standardness for cycle-free graph games," Economics Letters, Elsevier, vol. 222(C).

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    Keywords

    TU game; hypergraph communication structure; average tree value; component fairness;
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