Social Learning and Coordination Conventions in Intergenerational Games: An Experiment in Lamarckian Evolutionary Dynamics
AbstractThis is a paper on the creation and evolution of conventions of behavior in "inter-generational games". In these games a sequence of nonoverlapping "generations" of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in their role for an identical length of time. Players in generation t are allowed to see the history of the game played by all (or some subset) of the generations who played it before them and can communicate with their successors in generation t+1 and advise them on how they should behave. What we find is that word-of-mouth social learning (in the form of advice from parents to children) can be a strong force in the creation of social conventions, far stronger than the type of learning subjects seem capable of doing simply by learning the lessons of history without the guidance offered by such advice.
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Bibliographic InfoPaper provided by Rutgers University, Department of Economics in its series Departmental Working Papers with number 200021.
Date of creation: 24 Oct 2000
Date of revision:
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More information through EDIRC
coordination conventions; experimental games; intergenerational games; social learning;
Other versions of this item:
- Schotter, A. & Sopher, B., 2000. "Social Learning and Coordination Conventions in Inter-Generational Games: An Experiment in Lamarckian Evolutionary Dynamics," Working Papers 00-01, C.V. Starr Center for Applied Economics, New York University.
- C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
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