Partial Provability in Communication Games
AbstractThis paper studies the ability of interested parities to communicate private information credibly to a decision maker in settings where their payoffs depend on the decision maker's action, but not on their own information per se. Examples of such situations arise in advertising, corporate control proxy contests, political debates, lobbying, and trials. Clearly, if an interested party can provide some unambiguous proof supporting his claims, then it is possible for information to be revealed despite his incentive to lie. We show that even with only very limited provability and surprisingly weak assumptions on the interested parties' preferences, full revelation of information is possible in equilibrium. We also address the role of the number of interested parities, the relationship between their preferences, and simultaneous versus sequential games in facilitating communication.
Download InfoIf you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
Bibliographic InfoPaper provided by Queen's University, Department of Economics in its series Working Papers with number 852.
Length: 49 pages
Date of creation: Apr 1992
Date of revision:
You can help add them by filling out this form.
reading list or among the top items on IDEAS.Access and download statisticsgeneral information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Mark Babcock).
If references are entirely missing, you can add them using this form.