Spatial Pillage Game
AbstractA pillage game is a coalitional game that is meant to be a model of Hobbesian anarchy. The spatial pillage game introduces a spatial feature into the pillage game by assuming that players are located in regions. Players can travel from one region to another in one move and can form a coalition and combine their power only with players in the same region. A coalition has power only within its region. Under this spatial restriction, some members of a coalition can pillage less powerful coalitions without any cost. The feasibility of pillages between coalitions determines the dominance relation. Core, stable set, and farsighted core are adopted as alternative solution concepts.
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Bibliographic InfoPaper provided by University Library of Munich, Germany in its series MPRA Paper with number 4651.
Date of creation: 2007
Date of revision:
allocation by force; coalitional games; pillage game; spatial restriction; stable set; farsighted core;
Other versions of this item:
- C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games
- R19 - Urban, Rural, Regional, Real Estate, and Transportation Economics - - General Regional Economics - - - Other
This paper has been announced in the following NEP Reports:
- NEP-ALL-2007-09-09 (All new papers)
- NEP-CDM-2007-09-09 (Collective Decision-Making)
- NEP-GEO-2007-09-09 (Economic Geography)
- NEP-GTH-2007-09-09 (Game Theory)
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