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Perceived Harmony, Similarity and Cooperation in 2 x 2 Games: An Experimental Study

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Author Info
Daniel John Zizzo
Jonathan H.W. Tan

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Abstract

Game harmony is a generic game property describing how conflictual or non-conflictual the interests of players are. Simple and general game harmony measures can predict mean cooperation in 2 x 2 games such as the Prisoner`s Dilemma, the Chicken and trust games. Two measures can be simply computed from monetary payoffs; another, the similarity index, can also be justified by theories of similarity-based reasoning. When data from Oxford and Frankfurt-Oder are disaggregated across experiments, countries and learning history, and when the similarity index is a valid measure, parsimonious regressions can explain around half of the variance in mean cooperation rates.

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Paper provided by University of Oxford, Department of Economics in its series Economics Series Working Papers with number 176.

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Date of creation: 2003
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Handle: RePEc:oxf:wpaper:176

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Keywords: game harmony cooperation similarity 2 x 2 games Prisoner`s Dilemma

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Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
H41 - Public Economics - - Publicly Provided Goods - - - Public Goods

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This page was last updated on 2008-11-17.


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