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Game Harmony as a Predictor of Cooperation in 2 x 2 Games

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Author Info
Daniel John Zizzo
Jonathan H.W. Tan

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Abstract

This paper presents an experimental test of the relationship between game harmony and cooperation in 2 x 2 games. Game harmony measures describe how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs: coordination games and constant-sum games are examples of games of perfect harmony and disharmony, respectively; most games are somewhere in the middle. Correlation coefficients between measured harmony and cooperation rates were above 0.8 in an experiment with games such as the Prisoner`s Dilemma, the Stag-Hunt, a coordination game and three trust games, and above 0.55 in an experiment with random games.

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Publisher Info
Paper provided by University of Oxford, Department of Economics in its series Economics Series Working Papers with number 151.

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Date of creation: 2003
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Handle: RePEc:oxf:wpaper:151

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Related research
Keywords: game harmony cooperation 2 x 2 games trust games social dilemmas

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Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
H41 - Public Economics - - Publicly Provided Goods - - - Public Goods

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This page was last updated on 2008-11-17.


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