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Harmony of Games in Normal Form

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Author Info
Daniel John Zizzo

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Abstract

Game harmony is a generic game property that can be used to predict cooperation in both generic and well-known normal form games. It describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. Pure coordination games are games of complete harmony, and constant-sum games of pure disharmony: the majority of games is somewhere in the middle. This paper provides measures of game harmony, analyzes their properties and reviews their use as predictors of cooperation in games. Framing effects increasing cooperation may work by increasing perceived game harmony.

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Publisher Info
Paper provided by University of Oxford, Department of Economics in its series Economics Series Working Papers with number 150.

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Date of creation: 2003
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Handle: RePEc:oxf:wpaper:150

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Related research
Keywords: cooperation; game harmony; normal form games; framing effects;

Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
H41 - Public Economics - - Publicly Provided Goods - - - Public Goods

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This page was last updated on 2009-12-4.


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