Tolling at a Frontier: A Game Theoretic Analysis
AbstractFrontiers provide an opportunity for one jurisdiction to remedy inequities (and even exploit them) in highway finance by employing toll-booths, and thereby ensuring the highest possible share of revenue from non-residents. If one jurisdiction sets policy in a vacuum, it is clearly advantageous to impose as high a toll on non-residents as can be supported. However, the neighboring jurisdiction can set policy in response. This establishes the potential for a classical prisoner's dilemma consideration: in this case to tax (cooperate) or to toll (defect).Even if both jurisdictions would together raise as much revenue from taxes as from tolls (and perhaps more since taxes may have lower collection costs), the equilibrium solution in game theory, under a one-shot game, is for both parties to toll. However in the case of a repeated game, cooperation (taxes and possibly revenue sharing) which has lower collection costs is stable.
Download InfoIf you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
Bibliographic InfoPaper provided by University of Minnesota: Nexus Research Group in its series Working Papers with number 199904.
Date of creation: 1999
Date of revision:
Publication status: Published in Proceedings of the 14th International Symposium on Transportation and Traffic Theory 173-187.
Contact details of provider:
Postal: Dept. of Civil Engineering, 500 Pillsbury Drive SE, Minneapolis, MN 55455
Phone: +01 (612) 625-6354
Fax: +01 (612) 626-7750
Web page: http://nexus.umn.edu
More information through EDIRC
Find related papers by JEL classification:
- R40 - Urban, Rural, Regional, Real Estate, and Transportation Economics - - Transportation Economics - - - General
- R48 - Urban, Rural, Regional, Real Estate, and Transportation Economics - - Transportation Economics - - - Government Pricing and Policy
- H22 - Public Economics - - Taxation, Subsidies, and Revenue - - - Incidence
- H23 - Public Economics - - Taxation, Subsidies, and Revenue - - - Externalities; Redistributive Effects; Environmental Taxes and Subsidies
- D85 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Network Formation
- C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
You can help add them by filling out this form.
CitEc Project, subscribe to its RSS feed for this item.
- Levinson, David, 2005.
"Micro-foundations of congestion and pricing: A game theory perspective,"
Transportation Research Part A: Policy and Practice,
Elsevier, vol. 39(7-9), pages 691-704.
- David Levinson, 2005. "Micro-foundations of Congestion and Pricing: A Game Theory Perspective," Working Papers 200504, University of Minnesota: Nexus Research Group.
- Lei Zhang & David Levinson & Shanjiang Zhu, 2007. "Agent-Based Model of Price Competition and Product Differentiation on Congested Networks," Working Papers 200809, University of Minnesota: Nexus Research Group.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (David Levinson).
If references are entirely missing, you can add them using this form.