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Multiplayer belief revision

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Author Info
Antoine Billot () (PSE et Université Paris 2)
Jean-Christophe Vergnaud () (Centre d'Economie de la Sorbonne)
Bernard Walliser () (PSE)

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Abstract

One main topic of the epistemic program of game theory deals with the value of information. To study this question in a broad context, one needs to adapt some of the tools used in multiplayer epistemic logic. A hierarchical belief structure is introduced both in a syntactical and semantical framework. In the same framework, a generalized notion of message is characterized by its content and its status. For a given message, a multiplayer belief revision rule that transforms any initial belief structure into a final belief one is designed. A representation theorem relates syntactical axioms to the belief revision rule.

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File URL: ftp://mse.univ-paris1.fr/pub/mse/CES2008/V08067.pdf
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Publisher Info
Paper provided by Université Panthéon-Sorbonne (Paris 1), Centre d'Economie de la Sorbonne in its series Documents de travail du Centre d'Economie de la Sorbonne with number v08067.

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Length: 25 pages
Date of creation: Aug 2008
Date of revision:
Handle: RePEc:mse:cesdoc:v08067

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Web page: http://ces.univ-paris1.fr/
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Related research
Keywords: Belief revision; message; epistemic logic.;

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Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information

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This page was last updated on 2009-11-23.


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