Using or Hiding Private Information ? An experimental Study of Zero-Sum Repeated Games with Incomplete Information
AbstractThis paper studies experimentally the value of private information in strictly competitive interactions with asymmetric information. We implement in the laboratory three examples from the class of zero-sum repeated games with incomplete information on one side and perfect monitoring. The stage games share the same simple structure, but differ markedly on how information should be optimally used once they are repeated. Despite the complexity of the optimal strategies, the empirical value of information coincides with the theoretical prediction in most instances. In particular, it is never negative, it decreases with the number of repetitions, and it is nicely bounded below by the value of the infinitely repeated game and above by the value of the one-shot game. Subjects are unable to completely ignore their information when it is optimal to do so, but the use of information in the lab reacts qualitatively well to the type and length of the game being played.
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Bibliographic InfoPaper provided by Université Panthéon-Sorbonne (Paris 1), Centre d'Economie de la Sorbonne in its series Documents de travail du Centre d'Economie de la Sorbonne with number 11002.
Length: 32 pages
Date of creation: Jan 2011
Date of revision:
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Concavification; laboratory experiments; incomplete information; value of information; zero-sum repeated games.;
Other versions of this item:
- Jacquemet, Nicolas & Koessler, Frédéric, 2013. "Using or hiding private information? An experimental study of zero-sum repeated games with incomplete information," Games and Economic Behavior, Elsevier, vol. 78(C), pages 103-120.
- Nicolas Jacquemet & Frédéric Koessler, 2013. "Using or Hiding Private Information? An Experimental Study of Zero-Sum Repeated Games with Incomplete Information," Post-Print halshs-00773412, HAL.
- Nicolas Jacquemet & Frédéric Koessler, 2011. "Using or Hiding Private Information ? An Experimental Study of Zero-Sum Repeated Games with Incomplete Information," UniversitÃ© Paris1 PanthÃ©on-Sorbonne (Post-Print and Working Papers) halshs-00565157, HAL.
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
- D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design
This paper has been announced in the following NEP Reports:
- NEP-ALL-2011-01-30 (All new papers)
- NEP-CTA-2011-01-30 (Contract Theory & Applications)
- NEP-EXP-2011-01-30 (Experimental Economics)
- NEP-GTH-2011-01-30 (Game Theory)
- NEP-HPE-2011-01-30 (History & Philosophy of Economics)
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