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Rufus Philip Isaacs and the Early Years of Differential Games

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Author Info
Michael H. Breitner () (Institut für Wirtschaftsinformatik, Universität Hannover)

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Abstract

Rufus P. Isaacs joined the RAND Corporation, Santa Monica, California, in 1948 and started to develop the theory of dynamic games in the early 1950s. Until winter 1954/55 - when Isaacs left the RAND Corporation - he investigated two player, zero-sum dynamic games of the classic pursuit-evasion type. Prior to 1965 Isaacs published his theory only in internal RAND papers and research memoranda. In his first RAND paper, Games of pursuit (November 1951), Isaacs sketched the basic ideas of zero-sum dynamic game theory. The ideas already included rudimentary precursors of the maximum principle, of dynamic programming and of backward analysis. At the end of 1954 and the beginning of 1955 Isaacs summarized his research in four research memoranda, which formed the basis of his famous book, Differential Games (A Mathematical Theory with Applications to Warfare and Pursuit, Control and Optimization), ten years later. This paper surveys Isaacs's research with an emphasis on the early years of dynamic games. Readers are kindly invited to discuss the author's point of view. Comments and statements sent to the author will be summarized and published later.

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Publisher Info
Paper provided by Institut für Wirtschaftsinformatik, Universität Hannover in its series IWI Discussion Paper Series with number 1.

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Length: 36 pages
Date of creation: 22 Jan 2003
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Handle: RePEc:ifw:iwidps:iwidps01

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Related research
Keywords: Differential games; dynamic games; history; Rufus P. Isaacs; maximum principle; dynamic programming;

Find related papers by JEL classification:
C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
C61 - Mathematical and Quantitative Methods - - Mathematical Methods and Programming - - - Optimization Techniques; Programming Models; Dynamic Analysis
C63 - Mathematical and Quantitative Methods - - Mathematical Methods and Programming - - - Computational Techniques

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