A Classification of Games by Player Type
AbstractIn this paper I classify situations of interdependent decision-making, or games based on the type of decision-makers, or players involved. The classification builds on a distinction between three basic types of decision-making agents: individuals, cooperative or unitary groups -- groups whose members can reach a binding (and costless) agreement on a joint strategy -- and non-cooperative groups -- groups whose members act independently without being able to make a binding agreement. Pitting individuals, unitary groups, and non-cooperative groups against one another, and adding Nature as a potential “opponent”, generates a 3 (type of agent) X 4 (type of opponent) matrix of social situations. This framework is used to review the experimental decision-making literature and point out the gaps that still exist in it.
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Bibliographic InfoPaper provided by The Center for the Study of Rationality, Hebrew University, Jerusalem in its series Discussion Paper Series with number dp443.
Length: 30 pages
Date of creation: Jan 2007
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- Burkhard C. Schipper & Philippe Raab, 2006.
"Cournot Competition between Teams: An Experimental Study,"
626, University of California, Davis, Department of Economics.
- Raab, Philippe & Schipper, Burkhard C., 2009. "Cournot competition between teams: An experimental study," Journal of Economic Behavior & Organization, Elsevier, vol. 72(2), pages 691-702, November.
- Philippe Raab & Burkhard C. Schipper, 2004. "Cournot Competition between Teams: An Experimental Study," Bonn Econ Discussion Papers bgse13_2004, University of Bonn, Germany.
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