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Teaching Nash Equilibrium and Dominance: A Classroom Experiment on the Beauty Contest

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Author Info
Virtudes Alba-Fernández
Pablo Brañas-Garza
Francisca Jiménez-Jiménez
Javier Rodero-Cosano ()

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Abstract

The aim of this investigation is to show how the use of classroom experiments may be a good pedagogical tool to teach the Nash equilibrium (NE) concept. For our purposes, the basic game is a repeated version of the Beauty Contest Game (BCG), a simple guessing game in which repetition lets students react to other players’ choices and converge iteratively to the equilibrium solution. We perform this experiment with undergraduate students with no previous training in game theory. After four rounds, we observe a clear decreasing tendency in the average submitted number in all groups. Thus, our findings prove that by playing a repeated BCG, students quickly learn how to reach the NE solution.

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Publisher Info
Paper provided by Institute for Social Syudies of Andalusia - Higher Council for Scientific Research in its series IESA Working Papers Series with number 0413.

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Length: 40 pages
Date of creation: 2004
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Handle: RePEc:esa:iesawp:0413

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Web page: http://www.iesaa.csic.es/
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Related research
Keywords: Classroom Experiments; Beauty Contest Game; Teaching; Nash Equilibrium;

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References listed on IDEAS
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  1. Martin G. Kocher & Matthias Sutter, 2004. "The Decision Maker Matters: Individual versus Group Behaviour in Experimental Beauty-Contest Games," Papers on Strategic Interaction 2004-09, Max Planck Institute of Economics, Strategic Interaction Group. [Downloadable!]
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  2. Roger B. Myerson, 1999. "Nash Equilibrium and the History of Economic Theory," Journal of Economic Literature, American Economic Association, vol. 37(3), pages 1067-1082, September. [Downloadable!] (restricted)
  3. Rapoport, Amnon & Amaldoss, Wilfred, 2000. "Mixed strategies and iterative elimination of strongly dominated strategies: an experimental investigation of states of knowledge," Journal of Economic Behavior & Organization, Elsevier, vol. 42(4), pages 483-521, August. [Downloadable!] (restricted)
  4. Nagel, Rosemarie, 1995. "Unraveling in Guessing Games: An Experimental Study," American Economic Review, American Economic Association, vol. 85(5), pages 1313-26, December. [Downloadable!] (restricted)
  5. Shinichi Hirota & Shyam NMI Sunder, 2002. "Stock Market as a 'Beauty Contest': Investor Beliefs and Price Bubbles sans Dividend Anchors," Yale School of Management Working Papers ysm271, Yale School of Management. [Downloadable!]
    Other versions:
  6. Rosemarie Nagel & Antoni Bosch-Domènech & Albert Satorra & José García Montalvo, 1999. "One, Two, (Three), Infinity: Newspaper and Lab Beauty-Contest Experiments," Economics Working Papers 438, Department of Economics and Business, Universitat Pompeu Fabra. [Downloadable!]
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  7. Brit Grosskopf & Rosemarie Nagel, 2007. "Rational Reasoning or Adaptive Behavior? Evidence from Two-Person Beauty Contest Games," Economics Working Papers 1068, Department of Economics and Business, Universitat Pompeu Fabra. [Downloadable!]
  8. Ho, Teck Hua & Weigelt, Keith & Camerer, Colin, 1996. "Iterated Dominance and Iterated Best-Response in Experimental P-Beauty Contests," Working Papers 974, California Institute of Technology, Division of the Humanities and Social Sciences. [Downloadable!]
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