Communication in Games of Incomplete Information: The Two-player Case
AbstractWe study the effect of communication in two-person games of incomplete information. We show that any rational mediated communication mechanism satisfying a Nash domination condition can be implemented as the perfect Bayesian equilibrium of a communication extension of the original game and ends in finite time with probability 1.
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Bibliographic InfoPaper provided by Edinburgh School of Economics, University of Edinburgh in its series ESE Discussion Papers with number 125.
Date of creation: Oct 2004
Date of revision:
This paper has been announced in the following NEP Reports:
- NEP-ALL-2004-10-18 (All new papers)
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