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Evolution in Games with a Continuous Action Space

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Author Info
Matthijs van Veelen () (Vrije Universiteit Amsterdam)

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Abstract

Allowing for games with a continuous action space, we deal with the question whether and when static concepts like evolutionary stability can shed any light on what happens in the dynamical context of a population playing these games. The continuous equivalents of theorems for the finite case are either harder to prove or simply untrue. In some cases that fall within the latter category, sensible additional assumptions can repair the damage. Apart from that it turns out that we can no longer ignore the mutation process; with a continuous action space it makes quite a difference what kind of shocks we consider to be likely.

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Paper provided by Tinbergen Institute in its series Tinbergen Institute Discussion Papers with number 01-068/1.

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Date of creation: 17 Jul 2001
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Handle: RePEc:dgr:uvatin:20010068

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  1. Matthijs Veelen & Peter Spreij, 2009. "Evolution in games with a continuous action space," Economic Theory, Springer, vol. 39(3), pages 355-376, June. [Downloadable!] (restricted)
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