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Collecting Information to improve Decision-Making

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  • Brânzei, R.
  • Tijs, S.H.
  • Timmer, J.B.

    (Tilburg University, Center for Economic Research)

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    Abstract

    In this paper we consider information collecting (IC) situations where an action taker in an uncertain situation can improve his action choices by gathering information from some players who are more informed about the situation. Then the problem of sharing the gains when cooperating with informants is tackled by constructing an appropriate game, the IC- game corresponding to the IC-situation. It turns out that the cone of IC-games, given a fixed set of players, coincides with the cone of 0-normalized monotonic games with a veto player. Also special classes of convex IC-games and big boss IC-games are considered, for which more is known about the solution concepts.

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    Bibliographic Info

    Paper provided by Tilburg University, Center for Economic Research in its series Discussion Paper with number 2000-26.

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    Date of creation: 2000
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    Handle: RePEc:dgr:kubcen:200026

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    Web page: http://center.uvt.nl

    Related research

    Keywords: information; cooperative games; solutions; monotonic games; veto player;

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    References

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    1. Sprumont, Yves, 1990. "Population monotonic allocation schemes for cooperative games with transferable utility," Games and Economic Behavior, Elsevier, vol. 2(4), pages 378-394, December.
    2. John Geanakoplos & (**), Moshe Y. Vardi & Joseph Y. Halpern & Ronald Fagin, 1999. "The hierarchical approach to modeling knowledge and common knowledge," International Journal of Game Theory, Springer, vol. 28(3), pages 331-365.
    3. Slikker, M. & Norde, H.W. & Tijs, S.H., 2000. "Information Sharing Games," Discussion Paper 2000-100, Tilburg University, Center for Economic Research.
    4. Muto, S. & Nakayama, M. & Potters, J.A.M. & Tijs, S.H., 1988. "On big boss games," Open Access publications from Tilburg University urn:nbn:nl:ui:12-154246, Tilburg University.
    5. Vincent Feltkamp & Javier Arin, 1997. "The Nucleolus and Kernel of Veto-Rich Transferable Utility Games," International Journal of Game Theory, Springer, vol. 26(1), pages 61-73.
    6. Robert J. Aumann, 1999. "Interactive epistemology I: Knowledge," International Journal of Game Theory, Springer, vol. 28(3), pages 263-300.
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    Cited by:
    1. Slikker, M. & Norde, H.W. & Tijs, S.H., 2000. "Information Sharing Games," Discussion Paper 2000-100, Tilburg University, Center for Economic Research.
    2. Tijs, S.H. & Timmer, J.B. & Brânzei, R., 2001. "Compensations in Information Collecting Situations," Discussion Paper 2001-2, Tilburg University, Center for Economic Research.
    3. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cones of Games arising from Market Entry Problems," Discussion Paper 2000-44, Tilburg University, Center for Economic Research.
    4. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cooperative Games arising from Information Sharing Situations," Discussion Paper 2000-42, Tilburg University, Center for Economic Research.

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