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Resistance to learning and the evolution of cooperation

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Author Info
Raul Jimenez ()
Haydee Lugo ()
Maxi San Miguel ()

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Abstract

In many evolutionary algorithms, crossover is the main operator used in generating new individuals from old ones. However, the usual mechanism for generating offsprings in spatially structured evolutionary games has to date been clonation. Here we study the effect of incorporating crossover on these models. Our framework is the spatial Continuous Prisoner's Dilemma. For this evolutionary game, it has been reported that occasional errors (mutations) in the clonal process can explain the emergence of cooperation from a non-cooperative initial state. First, we show that this only occurs for particular regimes of low costs of cooperation. Then, we display how crossover gets greater the range of scenarios where cooperative mutants can invade selfish populations. In a social context, where crossover involves a general rule of gradual learning, our results show that the less that is learnt in a single step, the larger the degree of global cooperation finally attained. In general, the effect of step-by-step learning can be more efficient for the evolution of cooperation than a full blast one.

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File URL: http://e-archivo.uc3m.es/dspace/bitstream/10016/3835/1/we092012.pdf
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Publisher Info
Paper provided by Universidad Carlos III, Departamento de Economía in its series Economics Working Papers with number we092012.

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Date of creation: Feb 2009
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Handle: RePEc:cte:werepe:we092012

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Related research
Keywords: Evolutionary games; Continuous prisoner's dilemma; Spatially structured; Crossover; Learning;

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This page was last updated on 2009-11-26.


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