Incomplete Information and Multiple Machine Queueing Problems
AbstractIn mechanism design problems under incomplete information, it is generally difficult to find decision problems that are first best implementable. A decision problem under incomplete information is first best implementable if there exists a mechanism that extracts the private information and achieves efficiency with a transfer scheme that adds up to zero in every state. One such problem is the queueing problem with one machine. In this paper we identify the conditions on cost structure for which queueing problems with multiple machines are first best implementable.
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Bibliographic InfoPaper provided by University of Bonn, Germany in its series Bonn Econ Discussion Papers with number bgse19_2001.
Date of creation: Mar 2001
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Queueing Problems; First Best Implementability;
Other versions of this item:
- Mitra, Manipushpak, 2005. "Incomplete information and multiple machine queueing problems," European Journal of Operational Research, Elsevier, vol. 165(1), pages 251-266, August.
- C44 - Mathematical and Quantitative Methods - - Econometric and Statistical Methods: Special Topics - - - Operations Research; Statistical Decision Theory
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
- C78 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Bargaining Theory; Matching Theory
- D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design
This paper has been announced in the following NEP Reports:
- NEP-ALL-2001-09-26 (All new papers)
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