Traits, Imitation, and Evolutionary Dynamics
AbstractIn this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reaect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the resulting dynamics are a multivariate stochastic process. An example for such a process is simulated. The results resemble the replicator dynamics to a remarkable degree. If traits moderately depend on the past, this accelerates convergence of the dynamics towards a stable state. If the dependence is strong, the stable state is not reached.
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Bibliographic InfoPaper provided by University of Bonn, Germany in its series Bonn Econ Discussion Papers with number bgse15_2003.
Date of creation: Jul 2003
Date of revision:
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replicator dynamics; imitation; evolution of cooperation; information transmission; simulation;
Other versions of this item:
- Wendelin Schnedler, 2003. "Traits, Imitation and Evolutionary Dynamics," The Centre for Market and Public Organisation 03/081, Department of Economics, University of Bristol, UK.
- Schnedler, Wendelin, 2003. "Traits, Imitation, and Evolutionary Dynamics," IZA Discussion Papers 849, Institute for the Study of Labor (IZA).
- C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
- D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information
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