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Traits, Imitation, and Evolutionary Dynamics

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Author Info
Wendelin Schnedler

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Abstract

In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reaect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the resulting dynamics are a multivariate stochastic process. An example for such a process is simulated. The results resemble the replicator dynamics to a remarkable degree. If traits moderately depend on the past, this accelerates convergence of the dynamics towards a stable state. If the dependence is strong, the stable state is not reached.

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File URL: ftp://web.bgse.uni-bonn.de/pub/RePEc/bon/bonedp/bgse15_2003.pdf
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Publisher Info
Paper provided by University of Bonn, Germany in its series Bonn Econ Discussion Papers with number bgse15_2003.

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Length: 19
Date of creation: Jul 2003
Date of revision:
Handle: RePEc:bon:bonedp:bgse15_2003

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Postal: Bonn Graduate School of Economics, University of Bonn, Adenauerallee 24 - 26, 53113 Bonn, Germany
Fax: +49 228 73 9221
Web page: http://www.bgse.uni-bonn.de/index.php?id=494

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Related research
Keywords: replicator dynamics imitation evolution of cooperation information transmission simulation

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Find related papers by JEL classification:
C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information

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  1. Frank, Robert H, 1984. "Are Workers Paid Their Marginal Products?," American Economic Review, American Economic Association, vol. 74(4), pages 549-71, September. [Downloadable!] (restricted)
  2. Amann, Erwin & Yang, Chun-Lei, 1998. "Sophistication and the persistence of cooperation," Journal of Economic Behavior & Organization, Elsevier, vol. 37(1), pages 91-105, September. [Downloadable!] (restricted)
  3. David K Levine & Wolfgang Pesendorfer, 2000. "Evolution Through Imitation in a Single Population," Levine's Working Paper Archive 2122, UCLA Department of Economics. [Downloadable!]
  4. Frank, Robert H, 1987. "If Homo Economicus Could Choose His Own Utility Function, Would He Want One with a Conscience?," American Economic Review, American Economic Association, vol. 77(4), pages 593-604, September. [Downloadable!] (restricted)
  5. Robson, A.J., 1989. "Efficiency In Evolutionary Games: Darwin, Nash And Secret Handshake," Papers 89-22, Michigan - Center for Research on Economic & Social Theory.
  6. Fudenberg, Drew & Maskin, Eric, 1990. "Evolution and Cooperation in Noisy Repeated Games," American Economic Review, American Economic Association, vol. 80(2), pages 274-79, May. [Downloadable!] (restricted)
  7. Harrington, Joseph E, Jr, 1989. "If Homo Economicus Could Choose His Own Utility Function, Would He Want One with a Conscience?: Comment," American Economic Review, American Economic Association, vol. 79(3), pages 588-93, June. [Downloadable!] (restricted)
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