We develop an evolutionary model of growth in which agents choose how to allocate their time between private and social activities. We argue that a shift from social to private activities may foster market-based growth, but also generate social poverty. Within a formal framework that merges a game theoretic analysis of the evolution of social participation with a model of dynamic accumulation of its effects on social environment (i.e., of social capital accumulation), we show that growth and well-being may evolve in opposite directions (a plausible outcome for advanced and affluent societies).
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Paper provided by University of Bonn, Germany in its series Bonn Econ Discussion Papers with number
bgse13_2001.
Length: 29 Date of creation: May 2001 Date of revision: Handle: RePEc:bon:bonedp:bgse13_2001
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Find related papers by JEL classification: C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games D62 - Microeconomics - - Welfare Economics - - - Externalities I31 - Health, Education, and Welfare - - Welfare and Poverty - - - General Welfare J22 - Labor and Demographic Economics - - Demand and Supply of Labor - - - Time Allocation and Labor Supply O41 - Economic Development, Technological Change, and Growth - - Economic Growth and Aggregate Productivity - - - One, Two, and Multisector Growth Models Z13 - Other Special Topics - - Cultural Economics - - - Social Norms and Social Capital; Social Networks Economic Anthropology
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