Recently there has been much theoretical and experimental work on learning in games. However, learning usually means "learning about the strategic behavior of opponents" rather than "learning about the game" as such. In contrast, here we report on an experiment designed to test whether players learn a) the relevant features of the payoff structure of a 2x2 game (e.g. the best reply structure) and b) whether they play according to equilibrium predictions regardless of how question a) is being answered. Question a) is being tested by asking subjects to guess the payoff structure of their opponents in a repeated encounter and rewarding subjects for correct answers.
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Paper provided by University of Bonn, Germany in its series Bonn Econ Discussion Papers with number
bgse11_2000.
Length: 17 Date of creation: Sep 2000 Date of revision: Handle: RePEc:bon:bonedp:bgse11_2000
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Find related papers by JEL classification: C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search, Learning, and Information
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References listed on IDEAS Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
Kalai, Ehud & Lehrer, Ehud, 1993.
"Subjective Games and Equilibria,"
Working Papers
875, California Institute of Technology, Division of the Humanities and Social Sciences.
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