Advanced Search
MyIDEAS: Login to save this article or follow this journal

An Agent-Based Model to Explore Game Setting Effects on Attitude Change During a Role Playing Game Session

Contents:

Author Info

  • Emmanuel Dubois

    ()

  • Olivier Barreteau

    ()

  • V�ronique Souch�re

    ()

Registered author(s):

    Abstract

    Role playing games (RPGs) can be used as participatory simulation methods for environmental management. However, researchers in the field need to be aware of the influence of the game settings on participants' behavioural patterns and attitudes, before fine tuning the design and use of their games. We developed an agent-based model (CauxAttitude) to assess the framing induced by the conditions of implementation of a specific game, named CauxOpération, on possible changes in participants' attitudes. We designed CauxAttitude on the basis of social psychology theories that describe relations between attitudes and behaviours, as well as on observations of CauxOpération sessions. In this paper, we describe how the model behaved according to variations in the initialization of the parameters, our aim being to explore the effects of subjective choices concerning model design and implementation. The results of our simulations enabled us to identify effects of game settings we explored, including the choice of the population of participants or of the number of participants made by the game designer. Our results also revealed the underlying mechanisms that explain the effects of game settings. These provide clues to the game designer on how to manage them.

    Download Info

    If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
    File URL: http://jasss.soc.surrey.ac.uk/16/1/2/2.pdf
    Download Restriction: no

    Bibliographic Info

    Article provided by Journal of Artificial Societies and Social Simulation in its journal Journal of Artificial Societies and Social Simulation.

    Volume (Year): 16 (2013)
    Issue (Month): 1 ()
    Pages: 2

    as in new window
    Handle: RePEc:jas:jasssj:2011-88-2

    Contact details of provider:

    Related research

    Keywords: Agent-Based Social Simulation; Role Playing Game; Companion Modelling; Attitude-Behaviour Relations; Attitude Change; Game Setting Effects;

    References

    No references listed on IDEAS
    You can help add them by filling out this form.

    Citations

    Lists

    This item is not listed on Wikipedia, on a reading list or among the top items on IDEAS.

    Statistics

    Access and download statistics

    Corrections

    When requesting a correction, please mention this item's handle: RePEc:jas:jasssj:2011-88-2. See general information about how to correct material in RePEc.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Nigel Gilbert).

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If references are entirely missing, you can add them using this form.

    If the full references list an item that is present in RePEc, but the system did not link to it, you can help with this form.

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your profile, as there may be some citations waiting for confirmation.

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.