A laboratory experiment on the minority game
AbstractThis work presents experimental results on a coordination game in which agents must repeatedly choose between two sides, and a positive fixed payoff is assigned only to agents who pick the minoritarian side. We conduct laboratory experiments in which stationary groups of five players play the game for 100 periods, and manipulate two treatment variables: the amount of ‘memory’ M that players have regarding the game history (i.e., the length of the string of past outcomes that players can see on the screen while choosing) and the amount of information about other players’ past choices. Our results show that, at the aggregate level, a quite remarkable degree of coordination is achieved. Moreover, providing players with full information about other players’ choice distribution does not appear to improve efficiency significantly.
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Bibliographic InfoArticle provided by Elsevier in its journal Physica A: Statistical Mechanics and its Applications.
Volume (Year): 324 (2003)
Issue (Month): 1 ()
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Web page: http://www.journals.elsevier.com/physica-a-statistical-mechpplications/
Minority game; Experimental economics; Coordination and self-organization;
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- Dindo, P.D.E. & Tuinstra, J., 2006.
"A Behavioral Model for Participation Games with Negative Feedback,"
CeNDEF Working Papers
06-10, Universiteit van Amsterdam, Center for Nonlinear Dynamics in Economics and Finance.
- Jan Tuinstra & Pietro Dindo, 2006. "A Behavioral Model for Participation Games with Negative Feedback," Working Papers wp06-15, Warwick Business School, Financial Econometrics Research Centre.
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LEM Papers Series
2010/14, Laboratory of Economics and Management (LEM), Sant'Anna School of Advanced Studies, Pisa, Italy.
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- Jona Linde & Joep Sonnemans & Jan Tuinstra, 2013. "Strategies and Evolution in the Minority Game: A Multi- Round Strategy Experiment," Tinbergen Institute Discussion Papers 13-043/I, Tinbergen Institute.
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