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The effect of adding a constant to all payoffs: experimental investigation, and implications for reinforcement learning models

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  • Erev, Ido
  • Bereby-Meyer, Yoella
  • Roth, Alvin E.

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Bibliographic Info

Article provided by Elsevier in its journal Journal of Economic Behavior & Organization.

Volume (Year): 39 (1999)
Issue (Month): 1 (May)
Pages: 111-128

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Handle: RePEc:eee:jeborg:v:39:y:1999:i:1:p:111-128

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References

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  1. Barry Sopher & Dilip Mookherjee, 2000. "Learning and Decision Costs in Experimental Constant Sum Games," Departmental Working Papers 199625, Rutgers University, Department of Economics.
  2. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, December.
  3. Kahneman, Daniel & Tversky, Amos, 1979. "Prospect Theory: An Analysis of Decision under Risk," Econometrica, Econometric Society, vol. 47(2), pages 263-91, March.
  4. Tilman B�rgers & Rajiv Sarin, . "Naive Reinforcement Learning With Endogenous Aspiration," ELSE working papers 037, ESRC Centre on Economics Learning and Social Evolution.
  5. Cheung, Yin-Wong & Friedman, Daniel, 1998. "A comparison of learning and replicator dynamics using experimental data," Journal of Economic Behavior & Organization, Elsevier, vol. 35(3), pages 263-280, April.
  6. Roth, Alvin E. & Erev, Ido, 1995. "Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term," Games and Economic Behavior, Elsevier, vol. 8(1), pages 164-212.
  7. Tang, Fang-Fang, 1996. "Anticipatory Learning in Two-Person Games: An Experimental Study, Part II. Learning," Discussion Paper Serie B 363, University of Bonn, Germany.
  8. Rapoport, Amnon & Erev, Ido & Abraham, Elizabeth V. & Olson, David E., 1997. "Randomization and Adaptive Learning in a Simplified Poker Game," Organizational Behavior and Human Decision Processes, Elsevier, vol. 69(1), pages 31-49, January.
  9. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-81, September.
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Citations

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Cited by:
  1. Haruvy, Ernan & Prasad, Ashutosh, 2005. "Freeware as a competitive deterrent," Information Economics and Policy, Elsevier, vol. 17(4), pages 513-534, October.
  2. Roth, Alvin E. & Herzog, Stefan & Hau, Robin & Hertwig, Ralph & Erev, Ido & Ert, Eyal & Haruvy, Ernan & Stewart, Terrence & West, Robert & Lebiere, Christian, 2009. "A Choice Prediction Competition: Choices From Experience and From Description," Scholarly Articles 5343169, Harvard University Department of Economics.
  3. Fernando Lozano & Jaime Lozano & Mario García, 2007. "An artificial economy based on reinforcement learning and agent based modeling," DOCUMENTOS DE TRABAJO 003907, UNIVERSIDAD DEL ROSARIO.
  4. Enrique Fatás & Francisca Jiménez & Antonio Morales, 2011. "Controlling for initial endowment and experience in binary choice tasks," Journal of Risk and Uncertainty, Springer, vol. 43(3), pages 227-243, December.
  5. Martin G. Kocher & Matthias Sutter, 2005. "The Decision Maker Matters: Individual Versus Group Behaviour in Experimental Beauty-Contest Games," Economic Journal, Royal Economic Society, vol. 115(500), pages 200-223, 01.
  6. Oyarzun, Carlos & Sarin, Rajiv, 2012. "Mean and variance responsive learning," Games and Economic Behavior, Elsevier, vol. 75(2), pages 855-866.
  7. Erev, Ido & Roth, Alvin E. & Slonim, Robert L. & Barron, Greg, 2002. "Predictive value and the usefulness of game theoretic models," International Journal of Forecasting, Elsevier, vol. 18(3), pages 359-368.
  8. Mitropoulos, Atanasios, 2001. "Learning under minimal information: An experiment on mutual fate control," Journal of Economic Psychology, Elsevier, vol. 22(4), pages 523-557, August.
  9. Shaun Hargreaves-Heap & Yanis Varoufakis, 2002. "Some Experimental Evidence On The Evolution Of Discrimination, Co--Operation And Perceptions Of Fairness," Economic Journal, Royal Economic Society, vol. 112(481), pages 679-703, July.
  10. Atanasios Mitropoulos, 2001. "On the Measurement of the Predictive Success of Learning Theories in Repeated Games," Experimental 0110001, EconWPA.
  11. Roth, Alvin & Bereby-Meyer, Yoella, 2006. "The Speed of Learning in Noisy Games: Partial Reinforcement and the Sustainability of Cooperation," Scholarly Articles 2580381, Harvard University Department of Economics.
  12. John Duffy, 2004. "Agent-Based Models and Human Subject Experiments," Computational Economics 0412001, EconWPA.
  13. Izquierdo, Luis R. & Izquierdo, Segismundo S. & Gotts, Nicholas M. & Polhill, J. Gary, 2007. "Transient and asymptotic dynamics of reinforcement learning in games," Games and Economic Behavior, Elsevier, vol. 61(2), pages 259-276, November.
  14. Ido Erev & Alvin Roth & Robert Slonim & Greg Barron, 2007. "Learning and equilibrium as useful approximations: Accuracy of prediction on randomly selected constant sum games," Economic Theory, Springer, vol. 33(1), pages 29-51, October.
  15. Anufriev, M. & Tuinstra, J. & Bao, T., 2013. "Fund Choice Behavior and Estimation of Switching Models: An Experiment," CeNDEF Working Papers 13-04, Universiteit van Amsterdam, Center for Nonlinear Dynamics in Economics and Finance.
  16. Yechiam, Eldad & Busemeyer, Jerome R., 2008. "Evaluating generalizability and parameter consistency in learning models," Games and Economic Behavior, Elsevier, vol. 63(1), pages 370-394, May.

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