Extensive Form Games in Continuous Time: Pure Strategies
AbstractA new framework for games in continuous time is proposed. The continuous-time model conforms as closely as possible to the conventional discrete-time framework. Indeed, continuous time is viewed as "discrete time, but with a grid that is infinitely fine." The paper presents several examples illustrating the difficulties that arise in continuous-time game theory. Theorems relate the equilibria of continuous time games to the equilibria of approximating discrete time games. A variety of industrial organization applications are studied, yielding sharp predictions. Applications include continuously repeated games, preemption models, and patent races. Copyright 1989 by The Econometric Society.
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Bibliographic InfoArticle provided by Econometric Society in its journal Econometrica.
Volume (Year): 57 (1989)
Issue (Month): 5 (September)
Other versions of this item:
- Simon, Leo K. & Stinchcombe, Maxwell B., 1987. "Extensive From Games in Continuous Time: Pure Strategies," Department of Economics, Working Paper Series qt03x115sh, Department of Economics, Institute for Business and Economic Research, UC Berkeley.
- Leo K. Simon and Maxwell B. Stinchcombe., 1987. "Extensive Form Games in Continuous Time: Pure Strategies," Economics Working Papers 8746, University of California at Berkeley.
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