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Comparing Guessing Games with homogeneous and heterogeneous players: Experimental results and a CH explanation

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Author Info
Eugen Kovac () (University of Bonn and CERGE-EI)
Andreas Ortmann () (CERGE-EI)
Martin Vojtek () (CERGE-EI and Czech National Bank)

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Abstract

We investigate the decisions of individuals in simple and complex environments. We use a version of the Guessing Game (Beauty-contest Game) as a vehicle for our investigation, employing mathematically talented students. We find that our subjects think in complex environments more carefully before making decisions. We rationalize our findings using the Cognitive Hierarchy (CH) model proposed by Camerer, Ho, and Chong (2002). We relate our results to the emerging literature on the decision making of collective actors.

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File URL: http://economicsbulletin.vanderbilt.edu/2008/volume3/EB-07C90016A.pdf
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Publisher Info
Article provided by Economics Bulletin in its journal Economics Bulletin.

Volume (Year): 3 (2008)
Issue (Month): 9 ()
Pages: 1-9
Download reference. The following formats are available: HTML (with abstract), plain text (with abstract), BibTeX, RIS (EndNote, RefMan, ProCite), ReDIF
Handle: RePEc:ebl:ecbull:v:3:y:2008:i:9:p:1-9

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Postal: Economics Bulletin, Department of Economics, 414 Calhoun Hall, Vanderbilt University, Nashville TN 37235, USA
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Related research
Keywords: Beauty-contest Game; experiment; steps of reasoning; heterogeneity; subject pool effects; Guessing Game;

Find related papers by JEL classification:
C9 - Mathematical and Quantitative Methods - - Design of Experiments
C7 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory

References listed on IDEAS
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  1. Nathaniel T Wilcox, 2006. "Theories of Learning in Games and Heterogeneity Bias," Econometrica, Econometric Society, vol. 74(5), pages 1271-1292, 09. [Downloadable!] (restricted)
  2. W. Güth & M. Kocher & M. Sutter, . "Experimental Beauty Contests with Homogeneous and Heterogeneous Players and with Interior and Boundary Equilibria," Sonderforschungsbereich 373 2001-45, Humboldt Universitaet Berlin.
    Other versions:
  3. Nagel, Rosemarie, 1995. "Unraveling in Guessing Games: An Experimental Study," American Economic Review, American Economic Association, vol. 85(5), pages 1313-26, December. [Downloadable!] (restricted)
  4. Matthias Sutter, 2004. "Are four heads better than two? An experimental beauty-contest game with teams of different size," Papers on Strategic Interaction 2004-15, Max Planck Institute of Economics, Strategic Interaction Group. [Downloadable!]
    Other versions:
  5. Wilcox, Nathaniel T, 1993. "Lottery Choice: Incentives, Complexity and Decision Time," Economic Journal, Royal Economic Society, vol. 103(421), pages 1397-1417, November. [Downloadable!] (restricted)
  6. Rosemarie Nagel & Antoni Bosch-Domènech & Albert Satorra & José García Montalvo, 1999. "One, Two, (Three), Infinity: Newspaper and Lab Beauty-Contest Experiments," Economics Working Papers 438, Department of Economics and Business, Universitat Pompeu Fabra. [Downloadable!]
    Other versions:
  7. Ignacio Palacios-Huerta & Oscar Volij, . "Field Centipedes," Economic theory and game theory 020, Oscar Volij. [Downloadable!]
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This page was last updated on 2009-11-16.


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