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Shirking and Squandering in Sharing Games

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Author Info
Dennis Courtney (University of California, Berkeley)
Thomas Marschak (University of California, Berkeley)

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Abstract

In a sharing game the players' choices yield a revenue, each player's choice carries a cost, and a player's payoff is a portion of the revenue minus the player's cost. Such games are appealingly simple devices for partially aligning individual incentives with organizational goals, but their equilibria may be inefficient, i.e., at an equilibrium the surplus (revenue minus the sum of the costs) may not be maximal. Sharing games as a general class have not been well studied. We start a general theory of sharing games by going beyond the common economic setting, where strategy sets are continua and cost and revenue functions are smooth. We include games in which some of a player's strategies are equally costly, and revenue changes when he switches from one of them to another. We consider several large classes of reward functions, including nondecreasing residual (NDR) functions, in which residual (revenue minus rewards) does not drop when revenue increases. That class includes budget-balancing functions, where residual is always zero. To focus the discussion, we examine a ``Folk Claim", which asserts that at every inefficient equilibrium shirking, in some sense, occurs. We show that in NDR games a complementarity condition indeed insures that no one squanders at equilibrium (spends more than at an efficient profile). But when we drop complementarity, the situation changes sharply, and there are games with compelling equilibria, at which some players squander. The shirking/squandering distinction is particularly important in tracing the effect of technical improvement on the surplus shortfall at a sharing game's equilibrium. The paper also obtains conditions for existence of (pure-strategy) equilibria and finds, in particular, that every finite game in which rewards are linearly related has an equilibrium.

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Publisher Info
Article provided by Berkeley Electronic Press in its journal Topics in Theoretical Economics.

Volume (Year): 6 (2006)
Issue (Month): 1 ()
Pages: 1311-1311
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Handle: RePEc:bep:thetop:v:6:y:2006:i:1:p:1311-1311

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Related research
Keywords: shirking moral hazard teams organizations

Find related papers by JEL classification:
C7 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory

References listed on IDEAS
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  1. Nandeibam, Shasikanta, 2002. "Sharing Rules in Teams," Journal of Economic Theory, Elsevier, vol. 107(2), pages 407-420, December. [Downloadable!] (restricted)
  2. Patrick Legros & Steven A. Matthews, 1992. "Efficient and Nearly Efficient Partnerships," Discussion Papers 991R, Northwestern University, Center for Mathematical Studies in Economics and Management Science. [Downloadable!]
    Other versions:
  3. Junichiro Ishida, 2006. "Team Incentives under Relative Performance Evaluation," Journal of Economics & Management Strategy, Blackwell Publishing, vol. 15(1), pages 187-206, 03. [Downloadable!] (restricted)
  4. Arya, Anil & Glover, Jonathan & Hughes, John S., 1997. "Implementing Coordinated Team Play," Journal of Economic Theory, Elsevier, vol. 74(1), pages 218-232, May. [Downloadable!] (restricted)
  5. Yeon-Koo Che & Seung-Weon Yoo, 2001. "Optimal Incentives for Teams," American Economic Review, American Economic Association, vol. 91(3), pages 525-541, June. [Downloadable!] (restricted)
  6. Thomas Marschak, 2004. "Information Technology and the Organization of Firms," Journal of Economics & Management Strategy, Blackwell Publishing, vol. 13(3), pages 473-515, 09. [Downloadable!] (restricted)
  7. Mookherjee, Dilip, 1984. "Optimal Incentive Schemes with Many Agents," Review of Economic Studies, Blackwell Publishing, vol. 51(3), pages 433-46, July. [Downloadable!] (restricted)
  8. Bengt Holmstrom, 1982. "Moral Hazard in Teams," Bell Journal of Economics, The RAND Corporation, vol. 13(2), pages 324-340, Autumn. [Downloadable!] (restricted)
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